﻿using System;
using System.Collections.Generic;
using System.Web;

/// <summary>
/// Summary description for TeamStats
/// </summary>

public  class TeamStats
{
    private String _teamName;
    private int _position, _played, _won, _drawn, _lost, _points;

    public TeamStats(String teamName,
        int position,
        int played,
        int won,
        int drawn,
        int lost,
        int points)
    {
        this._teamName = teamName;
        this._position = position;
        this._played = played;
        this._won = won;
        this._drawn = drawn;
        this._lost = lost;
        this._points = points;
    }



    public TeamStats(String teamName,
        int position,
        int played,
        int won,
        int drawn,
        int lost,
        int points,
        string ChampionsCup,
        string InterCup)
    {
        this._teamName = teamName;
        this._position = position;
        this._played = played;
        this._won = won;
        this._drawn = drawn;
        this._lost = lost;
        this._points = points;
        this._ChampionsCup = ChampionsCup;
        this._InterCup = InterCup;
    }
    public TeamStats(string TeamName, string Stats) { this._teamName = TeamName; this.Stats = Stats; }

    public String TeamName { get { return this._teamName; } }
    public int Position { get { return this._position; } }
    public int Played { get { return this._played; } }
    public int Won { get { return this._won; } }
    public int Drawn { get { return this._drawn; } }
    public int Lost { get { return this._lost; } }
    public int Points { get { return this._points; } }
    private string _Stats;

    public string Stats
    {
        get { return _Stats; }
        set { _Stats = value; }
    }
    private string _ChampionsCup;

    public string ChampionsCup
    {
        get { return _ChampionsCup; }
        set { _ChampionsCup = value; }
    }

    private string _InterCup;

    public string InterCup
    {
        get { return _InterCup; }
        set { _InterCup = value; }
    }

    
    
}